Godot Engine
A community-built engine for shipping 2D, 3D, and XR games.
Godot is a free, open-source game engine for creating 2D, 3D, cross-platform, and XR projects. It includes an editor, scripting options, rendering systems, asset resources, documentation, and export tools for desktop, mobile, and web releases.
Why it stands out
- Fully open-source engine development with public contribution paths for code, documentation, and bug reports.
- Strong 2D tooling rather than treating 2D as a simplified 3D workflow.
- Flexible language choices, including Godot’s own scripting language plus C#, C++, and extensions.
- Supports both current Godot 4 releases and maintained Godot 3 releases for older project needs.
- Console publishing is possible through third-party publisher arrangements rather than being limited to PC/mobile/web only.
Good to know
- C# support in Godot 4 is listed as available for desktop and mobile, while web C# projects still require Godot 3.
- Console support is not a direct one-click export path; it depends on third-party publishers.
- Users maintaining older projects may need to choose between Godot 3 LTS and the latest Godot 4 branch.
Under the radar: If you are maintaining an older project or need C# on the web, use the Godot 3 and release archive links instead of automatically downloading the latest Godot 4 build.
Photos

Indie game developers and small studios can build full 2D or 3D games without licensing fees or a proprietary engine lock-in. Prototype a game using Godot’s scene and node workflow before committing to production. Create crisp 2D games with tools designed specifically for 2D coordinates and nodes. Build XR experiments using OpenXR, WebXR, or plugin-based SDK support. Export a finished project to desktop, mobile, or the web from one engine.
Node-and-scene-based editor, dedicated 2D and 3D systems, GDScript/C#/C++ support, GDExtension for custom integrations, OpenXR and WebXR support, asset library, documentation, release archive, source code access, and cross-platform export tools.
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